๐ŸŒฑ FarmAge

Persistent farming strategy

Grow a farm from the Stone Age to the Future Age.

FarmAge is built around repeat visits: plant crops, upgrade production, send expeditions, unlock ages, and return later to collect the results.

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Idle progress, active choices

No cron jobs. Your farm advances whenever you return, with a 12-hour production cap to keep daily play valuable.

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Traverse the ages

Research your way from Stone Age survival through Bronze, Iron, Medieval, Industrial, Modern, and Future farming.

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Come back later

Crops mature, expeditions finish, energy refills every 3 minutes, and production buildings generate resources while players are away.

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Built for expansion

The data lives in PHP arrays, so adding seasonal crops, rare events, prestige resets, clans, and monetisation hooks is straightforward.